Game Time — Horizon Zero Dawn

Horizon Zero Dawn Review

Horizon Zero Dawn 5/5 Stars

I have to be very honest with you—Horizon Zero Dawn is the reason I bought a PlayStation 4. The game’s concept, on the surface, is a simple one: you play a young woman named Aloy (pronounced Ay-loy), who hunts robot dinosaurs with a sort of bronze age/sci-fi mix of bows and arrows, slingshots, and crossbows that shoot everything from freeze bombs to electric bolts. That was more than enough to sell me on it.

The more fleshed-out concept revolves around Aloy’s story: She is born to no mother, a baby that appears in a sacred mountain that is home to a small tribe called the Nora. Her world is a future version of our world, one that has gone through some sort of global, catastrophic event (no spoilers) that has reverted mankind to this sort of primitive, tribal existence. And yet technology from the “Old Ones” still dots the landscape, large cavernous bunkers from ages past are scattered about, and the robotic versions of everything from gazelle to giant crabs wanders the expansive (and gorgeous) world.

From a technical standpoint, Horizon Zero Dawn is nothing less than a towering accomplishment. Each robotic animal or beast has weak spots highlighted by your “focus,” a tiny computer that sits on Aloy’s temple like a Bluetooth headset, and each weak spot has a different weapon-based weakness. You’ll quickly find yourself crouching into a stealth position in some tall grass, arming your bow with a fire arrow, and shooting it into one of the robot’s fuel canisters. Ready your precision bow as you wait for the lit canister to explode, and next fire a well-placed arrow into the creature’s jaw during the explosive confusion. Or perhaps you’d rather sneak around, taking out the robots one-by-one while out on their patrol paths. Or perhaps you’d prefer to hack one of the creatures, turning it into your temporary body guard as you fire freeze grenades into a crowd of them, leading them into traps placed around the perimeter. Whatever your play style, you will be rewarded with tight, well crafted, and extraordinarily enjoyable game play.

 

Yet perhaps the greatest achievement of this game is the world it has managed to build. While the action and exploration makes this game fun to play, Aloy’s world is one at war with itself: a primitive civilization built on top of humanity at its most successful and technologically advanced, but with no understanding of what the technology is or how to use it. This overarching question of “what happened to the world?” was the driving force behind my playthrough. I was desperate to solve the mystery of how humanity got to this point.

Horizon Zero Dawn puts a lot of compelling ideas into this new humanity. Aloy’s village is largely matriarchal, worshiping the “goddess” who occasionally speaks to them from a cavern in their sacred mountain. While the cultures outside of Aloy’s original tribe have variations on this idea, the whole story focuses on this push and pull between belief and fact. Aloy herself is a critical mind, someone who isn’t satisfied with answers that stop at the idea of spirituality—or more importantly—tradition. She herself, due to her peculiar, parentless birth, was shunned until she turned 19, which is where the game truly begins. Aloy’s story begins as one fighting for legitimacy, a young woman striving to prove that she belongs, because she is an unwitting victim of her tribe’s belief system.

 

It’s a challenging idea. Aloy is a woman who was victimized by her culture’s religion, and soon finds herself and the focal point of it. It’s too easy to simply describe her as, say, an unwilling messiah. Aloy’s journey is a bit more nuanced than that. She is a woman digging down into her culture’s faith system, frustrated with its views on things like nature and logic, but cannot escape its influence. And perhaps the more compelling idea is that the more Aloy uncovers about the world around them—the facts, the history, the truth behind it—the more she discovers the value in her culture and religion, and in an interesting twist: the truth in her religion.

I cannot recommend Horizon Zero Dawn enough. It has incredible racial and gender representation, in a world in which women can be generals and men can be the designers of tribal clothing. And in what is—tragically—a stunning achievement today, Aloy is never sexualized. Thank God, truly. There is violence, and it isn’t limited to robots, but it is never glorified in its gore. I would still investigate it if you fear that would be a stumbling block for you.

Aloy’s story is not one to be missed. For one, it is a chilling reminder that in our own religion we are capable of victimizing innocent people, the way Aloy was shunned simply for having a mysterious birth. But the marriage between religion and science, and the careful, nuanced examination of the beauty and dangers of tradition for the sake of tradition make this a truly memorable and challenging experience. This is the sort of game you play in front of your parents when you want to explain to them where gaming is in 2017. A compelling, mysterious, challenging, and above all fun experience.

Kyle Reardon | Southern Territory